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Saturday, September 28, 2013

Rough of the week#15

I've just roughed out one of my favorite scenes on this project! Doesn't mean it's particularly good, but I love the feel of it (and how easy it was to do...) It comes at a good time too because I'm not really happy with the two I did before and it bummed me out a little.
Anyway, back on track for the last few scenes of this big sequence.

Friday, September 20, 2013

Rough of the week#14

In the past two weeks I've roughed out the two scenes I was both most anticipating and dreading the most.
It's always really strange to reach these kind of 'landmarks' as I usually spend a lot of time prior focused on that one spot in time and then one day, just like that, it's done and virtually behind you.
There's still a lot to do however and if my experience is any indicator, some of the remaining scenes will prove more enjoyable and better looking than these two...

Saturday, September 14, 2013

Rough of the week#13

I've been working on really exciting (and therefore very difficult) scenes this week.
It's easy to tell when I'm having a hard time because my roughs look a lot cleaner. the simple reason behind this is that I have to make two roughs...
Still, it looks good in the end, (at least I'm happy with the result) and I'm having fun.

Saturday, September 7, 2013

Rough of the week#12

No exciting drawing this week but a few exciting scenes. Very short ones that require clarity, high energy and, very new to me, a lot of special effects (smoke mostly).
I think that except a few small exceptions, I have managed to spend a whole career without having to animate anything beyond characters and even though it is a bit daunting, I find it quite exciting overall.
I really adds to the atmosphere of the shot and is well worth the effort.
Plus, it's fun to learn some new skill...