Wednesday, December 10, 2014
Rough of the week#33
I think it helps that I'm starting to see the finish line and that the technical issues are (slowly) being solved.
There was also a big important scene that I was dreading and that is now 90% behind me, which helps.
Now, I'm not sure I'll be done by christmas, as I had hoped, but I'll get pretty close...
Saturday, November 29, 2014
Rough of the week#32
Monday, November 3, 2014
Rough of the week#31
That's good because I was starting to feel a bit impatient with how slow everything is moving. I think I still have difficulties adapting to the long commute and work at the studio, even though it is really easy, is actually very tiring...
Monday, October 27, 2014
Rough of the week#30
While I was away I've worked on other projects that I'm still trying to push forward, but little by little I've started working again. This here is the first drawing of Francesco I did since January and I was a bit worried I'd lost the feel for it, but so far it's been okay; it's funny how some things have just become automatic overtime...
I'm hoping to finish the fourth chapter before the end of the year and release 1 to 4 in quick succession after that, but I'm still struggling with publishing formats and a whole bunch of computer things I can't (and don't really want to) understand.
All in good time I guess...
Saturday, January 4, 2014
Rough of the week#29
During my time off I did manage to get ahead though, especially getting almost all the bgs for chapter 4 done, so it's a comforting feeling.
Happy new year!
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