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Saturday, January 4, 2014

Rough of the week#29


I'm gonna be away from my desk and starting a new job, so for a while I'm not sure I'll be able to work on Violince much... hence, fewer posts.
During my time off I did manage to get ahead though, especially getting almost all the bgs for chapter 4 done, so it's a comforting feeling.
Happy new year!

Saturday, December 28, 2013

Rough of the week#28

I've been on holidays for a week, which means that of course, I'm working even more than usual...
I've been doing bgs mostly, so that's pretty much all I have to show for this week. This one is small but cute and quite like what I had in mind when I envisionned the scene. I can't say as much for the others...
Meanwhile, the great news for me was to see the website take shape. I had been struggling with a layout for months, but as soon as Marc took over, it came out beautifully in a couple of hours.
There's still work to do and I'm not really sure when it'll go online, but I'll keep you posted.
Happy holidays everyone!

Saturday, December 21, 2013

Rough of the week#27

And here comes my favorite character in the whole thing! He does a short appearance in chapter 2, but now he really comes into the story. It's exciting for me, all the more since I did mostly backgrounds all week, which is not the most fun for me...

Sunday, December 15, 2013

Rough of the week#26

A bit too many things happening lately to concentrate properly, but I still started chapter 4 and so far I'm quite happy with it.

Monday, December 9, 2013

Rough of the week#25

In animation, it's not too often we get something done and behind us, but just like that, this week I finished both work on 'song of the sea' at the studio and chapter 3 of Violince at home...
It's a weird feeling, but good!

Saturday, November 30, 2013

Rough of the week#24

One of my favourite things about moving digital is the ability to animate two characters litterally at the same time and still maintain clarity.
To be quite honest, I'm not sure I would have had the patience to animate this kind of shot on paper...

Saturday, November 23, 2013

Rough of the week#23

I've been pretty busy this week finalizing the files for chapter 1 before sending them off to be computed (or however you want to call that) into an app.
I hate this as I get to review everything I did a long time ago but am only able to see what is wrong... Dealing with menus and all the things that go around the actual artwork  is quite annoying too but it's pretty much done now and if everything goes well, it'll be released some time in January.
Fingers crossed.